Citation:
Druids
- Due to various talent changes, all Druids will have all their talent
points refunded.
- "Feline Swiftness" has been renamed "Feral Swiftness". The dodge %
increase now also applies to Bear and Dire Bear Forms.
- "Improved Moonfire" has been reduced to 2 ranks, for a 5/10% bonus.
- "Insect Swarm" has had its damage on all ranks increased. The mana
cost of ranks 1 and 3 has been increased. The mana cost of ranks 4,5
and 6 has been decreased.
- "Nurturing Instinct" now grants its benefit at all times, but the
bonus has been reduced to 25/50% of Strength.
- "Improved Starfire" has been renamed to "Celestial Focus" and now
also increases the chance to resist casting pushback when casting
"Wrath" by 25/50/70%.
- "Blood Frenzy" benefits have merged with "Primal Fury".
- "Improved Leader of the Pack" has been reduced to 2 ranks for 2/4%
total health healed.
- "Pounce" no longer requires the druid to be behind the target.
- "Barkskin" is now usable while stunned.
- Druids now need substantially less agility per dodge.
- "Dire Bear Form" armor bonus increased to 450% and health bonus
changed to a 25% percent health increase instead of a flat increase.
- The Health bonus of "Bear Form" has changed to a 25% percent health
increase instead of a flat increase.
- "Swipe" has had its threat bonus multiplier removed.
- "Maul" has had its threat bonus multiplier changed to a flat value
similar in threat per time to "Heroic Strike".
- "Regrowth" has had its mana cost reduced by approximately 18%.
- "Tree of Life" healing bonus now increases the healing received
by your party members instead of the healing dealt by your party members.
- The "Tranquility" base amount healed per second has increased by
approximately 273%. The radius of effect has increased from 20 yards
to 30 yards. Mana cost has increased by 40%. The Cooldown has
increased from 5 minutes to 10 minutes. The Duration has decreased
from 10 seconds to 8 seconds.
- "Mangle" will not stack multiple copies from multiple forms or
druids anymore. This was never intended behavior. The percentage
modification on bleeds has increased from 25% to 30% and "Mangle"
now increases the damage from "Shred" as well. In addition, "Mangle"
will now benefit from the damage boost from "Tiger's Fury".
- "Enrage" will now show up in the combat log and in floating combat text.
- "Lifebloom" will now correctly consume clearcasting.
- "Predatory Instincts" has had its tooltip adjusted to indicate it
only works in feral forms, and that it increases damage by a percent,
not damage bonus by a percent.
- If a spell is resisted, it will no longer break stealth.
- "Tree of Life's" bonus healing aura will now reactivate correctly
when "Banish" wears off.
- Shapeshifted druids will now be able to speak to npcs while
shapeshifted.
Soit, le druide équi ne se voit pas fondamentalement modifié.
Le druide féral va frapper encore plus fort et devient un tueur de càc. On n'imagine même pas sur du tissu...
Le druide restau soigne encore mieux à l'AoE. Tranquilité donne maintenant grosso modo 1000pv/sec, même si le cooldown à été bien up ainsi que le coût en mana. Le bonus de l'arbre est supérieur.
Par contre... exit le druide tank. La principale source de menace générée par "balayage" étant castrée. Après avoir lu les ouins ouins des wars spé déf qui voulaient rester les meilleurs tanks, on pouvait s'attendre à un up de leur stuff, mais non, Blibli à préféré caster le tank secondaire
